VRay material to Standard material
by put3d on ต.ค..16, 2009, under 3ds Max Tutorials, Download, Free maxScript, Tutorial, Vray Tutorial
this script converts all scene VRay materials to max’s standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful .
Script
for o in geometry do
(
if classof o.material == VRayMtl do
(
tt = Standardmaterial ()
tt.diffusemap = o.material.texmap_diffuse
tt.diffuse = o.material.diffuse
o.material = tt
)
if classof o.material == Multimaterial then
for m = 1 to o.material.numsubs do
(
if classof o.material [m] == VRayMtl do
(
tt = Standardmaterial ()
tt.diffusemap = o.material[m].texmap_diffuse
tt.diffuse = o.material[m].diffuse
o.material [m] = tt
)
)
)
actionMan.executeAction 0 “40807″
cedit : Afshin Karimi
http://www.scriptspot.com/3ds-max/vray-material-to-standard-material

พฤศจิกายน 30th, 2009 on 9:49 pm
gracias por el aporte esta muy bueno
พฤศจิกายน 30th, 2009 on 9:50 pm
gracias por el aporte
เมษายน 30th, 2010 on 12:32 am
как же все-таки не хватает врмени даже на то чтобы прочитать что-то интересное((
มิถุนายน 23rd, 2010 on 12:50 pm
Nice but where i can download vRay Software help me . Thanks