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	<title> &#187; water</title>
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		<title>Raging Seas of the &#8220;The Summoning&#8221; By: Zhan</title>
		<link>http://blog.dynamicwork.net/tutorial/raging-seas-of-the-the-summoning-by-zhan/</link>
		<comments>http://blog.dynamicwork.net/tutorial/raging-seas-of-the-the-summoning-by-zhan/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 09:22:33 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Bryce 3d Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Bryce]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[Effects]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Raging]]></category>
		<category><![CDATA[raging seas]]></category>
		<category><![CDATA[Seas]]></category>
		<category><![CDATA[Summoning]]></category>
		<category><![CDATA[terrains]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1369</guid>
		<description><![CDATA[Go to Raging Seas of the &#8220;The Summoning&#8221; This tutorial illustrates the us of Bryce terrains to achieve the look of raging seas, and crashing surf. You will see how the terrains can be used for the foam and water, and how to place them them to maximize the effects&#8230;]]></description>
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		<slash:comments>15</slash:comments>
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		<title>How to make Water in Blender</title>
		<link>http://blog.dynamicwork.net/tutorial/how-to-make-water-in-blender/</link>
		<comments>http://blog.dynamicwork.net/tutorial/how-to-make-water-in-blender/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 10:16:01 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Blender Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1277</guid>
		<description><![CDATA[Let&#8217;s try to reproduce my observations and impressions in Blender to create convincing CG water. It is just a material test with no surroundings and definitely has to be adjusted in a complete scene. go to Water tutorial.]]></description>
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		<slash:comments>77</slash:comments>
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		<item>
		<title>Realistic Water Reflection</title>
		<link>http://blog.dynamicwork.net/tutorial/realistic-water-reflection/</link>
		<comments>http://blog.dynamicwork.net/tutorial/realistic-water-reflection/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 17:34:30 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Photoshop&Illustrator Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Realistic]]></category>
		<category><![CDATA[Reflection]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1223</guid>
		<description><![CDATA[How to easily add a realistic water reflection to any photo. go to Realistic Water Reflection]]></description>
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		<slash:comments>91</slash:comments>
		</item>
		<item>
		<title>&#8220;Mental Ray Water Surface&#8221; by Bimendra Bandara</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/mental-ray-water-surface-by-bimendra-bandara/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/mental-ray-water-surface-by-bimendra-bandara/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 07:32:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Mental Ray]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://www.dynamicwork.net/blog/?p=258</guid>
		<description><![CDATA[This tutorial will guide you to achieving a fairly realistic open water effect which can even be animated, using the ‘Ocean’ shader from the Lume Library. Go to tutorial.]]></description>
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