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	<title> &#187; water tutorial</title>
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		<title>Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins: Create Natural Fire, Earth, Air and Water Without &#8230; Media and Entertainment Techniques) (Paperback)</title>
		<link>http://blog.dynamicwork.net/review/book/deconstructing-the-elements-with-3ds-max-create-natural-fire-earth-air-and-water-without-plug-ins-create-natural-fire-earth-air-and-water-without-media-and-entertainment-techniques-paperba-2/</link>
		<comments>http://blog.dynamicwork.net/review/book/deconstructing-the-elements-with-3ds-max-create-natural-fire-earth-air-and-water-without-plug-ins-create-natural-fire-earth-air-and-water-without-media-and-entertainment-techniques-paperba-2/#comments</comments>
		<pubDate>Fri, 08 May 2009 05:26:55 +0000</pubDate>
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				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[3ds max tutorial]]></category>
		<category><![CDATA[Deconstructing]]></category>
		<category><![CDATA[earth tutorial]]></category>
		<category><![CDATA[Elements]]></category>
		<category><![CDATA[water tutorial]]></category>

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		<description><![CDATA[Review &#8220;&#8221;A detailed, step-by-step guide to creating your own universe. Once again, Pete Draper helps everyone use 3DS Max to the max!&#8221;" &#8211;Mark Walsh, Supervising Animator, Pixar &#8220;&#8221;&#8216;Deconstructing the Elements with 3ds Max&#8217; has become a standard, must-have tome for 3ds Max users of all levels. Pete Draper&#8217;s many years of real-world production chops and [...]]]></description>
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