Tag: Subsurface Scattering
Break Subsurface Scattering into Render Layers – mental ray
by put3d on เม.ย..15, 2009, under Lighting&Rendering Tutorial, Maya Tutorial, Mental Ray, Tutorial
Greetings everyone. So I’ve had a number of people approach me here at school about a method I’ve been using to break my Miss_fast_skin_maya subsurface shader into render layers so I have near absolute control of it in compositing, so I though I’d write up a tutorial here to share.
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