Tag: plugin

Creating a glade using Grass-O-Matic Plugin.

by put3d on มี.ค..05, 2010, under 3ds Max Tutorials, Download, Free Plug-in, Tutorial

This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX. The lesson consist of six parts, where you Can learn how to create: a ground surface with lichen and naked regions, illumination of bright sun day, grass of different types, flowers and stones.

go to tutorial link or minror

download plugin

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Download plugin Oceanwaves for 3ds max9

by put3d on มี.ค..03, 2010, under Download, Free Plug-in

Download plugin Oceanwaves

This 3D Studio Max plugin adds a new geometry object which generates a statistically generated ocean wave suface. It allows you to set parameters like wind direction and strength, required detail, … to control the aperance of the sea surface.
This is basically the same “Tessendorf” method developed for my “H2Ocean” demo but adapted for non real time use. It is also the method used to generate the ocean surface in movies like “Titanic”.
See the included readme.html in the archive for details on how to use and install this plugin. The archive also contains a sample scene.

Now also supports Max 9 32 and 64 bit.

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Free download Blur Plug-ins 3ds max from SplutterFish

by put3d on ม.ค..29, 2010, under Download, Free Plug-in

Free Download more plugin 3ds max from Splutter Fish

Support 3ds max 9-2010 (32b&64&)

BlurLib V1.11 Utility Library required for a majority of the BlurBeta plugins
BlurGradient V1.06 Texmap a gradient for max that has gain, center, and width settings
DoNothing V1.01 Texmap works as a pass through in composite textures
AlphaCompositor V1.00 VideoPost a compsitor that composites using a pre-multiplied alpha algorithm
WaterCell V1.04 Texmap cellular based water color splatter
WaterWash V1.02 Texmap water color washes
BlurDecayNoise V1.00 Modifier noise modifier that decays off from it’s center
BlurDeflector V1.01 ParticleDeflector deflector with variable speeds
BlurMatte V1.02 Material a modified and extended matte material – supports bumpmaps, etc.
BlurNoise V2.04 Texmap an alternative noise texmap
BlurPartForce V1.03 ParticleForce 2 particle warps – BlurWind and RandomWalk – super cool. Wind doesn’t accelerate endlessly, like the max default.
Camoflage V1.04 Texmap a camoflage texture
ColorClamp V2.04 Material clamps the colors coming out of materials so they won’t mess up atmospherics, etc.
Dirt V2.02 Texmap dirt texmap
DistBlend V1.03 Texmap Blends between two texture maps based on the distance to the camera
Drip V1.04 Texmap designed as a bumpmap for the \”drop of water in a bucket\” effect.
DustDevil V2.07 Volumetric shaded atmospheric with lots of controls for doing smoke, steam, fire, dust, etc.
DynoSkin V3.01 Texmap bumpy skin texmap
Electric V3.03 Texmap tendrily noise texmap – now has exponential falloff
FilmGrain V2.01 VideoPost controllable film grain for VP
BlurFire V3.03 Volumetric campfires, torches, muzzle flashes, etc.
GBuf2RGB V1.00 VideoPost Converts Material ID’s or Object ID’s to an RGB mask image
HighlightOnly V1.02 Material only generates the highlight part of the shade equation – for use with shellac
Math Compositor V1.0 VideoPost Compoitor that does add, subtract, multiply, divide, and mix compositing.
LightBoy V2.01 Utility manage scene lighting from a lightboard
Linear V1.02 Texmap a specialized 3D gradient
Maelstrom V1.02 Modifier wirlpool effect – like water running down a drain
MaelstromMap V1.02 Texmap wirlpool effect – like water running down a drain
MultiBlend V2.00 Material multichannel material compositor with stacking controls and masks
ObjUtil V1.01 Utility interrogate, rename and cleanup objects in max
onb V1.05 Material another version of the onb shader
PathCylinder V1.09 Object grows a cylinder out along a spline – and adds thorns to it
(continue reading…)

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