Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today’s leading modeling artists create 3D characters that sizzle and get the techniques you’ll need to create your own virtual vixens.Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You’ll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to life-from making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops don’t use any previously (more…)
This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside. Developed originally as an in-house tool for a leading European animation studio, Blender is capable of creating broadcast-quality videos and has been used in hundreds of professional productions for major corporations. Find out how you can use the Blender software to create professional 3D graphics packages at a fraction of the cost and size of comparable products. Explore Blender’s versatile animation system, contemporary modeling principles, advanced rendering tools, deformation tools, inverse kinematics, and post-production editor. Soon you’ll be creating commercials and other broadcast-quality content, as well as multimedia and 3D game content. CD includes full version of Blender V2.03. ItemID: 0761535136
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Focus On 3D Models covers today’s most popular 3D model formats! Every programmer can take advantage of this 3D model and animation reference because it contains models that range from simple to complex based upon the skills and knowledge of the programmer and their intended use. Beginners can experiment with the easy-to-use basic 3D model formats. Intermediate and advanced programmers can expand their 3D modeling skills by mastering other popular formats presented in this book. The CD contains all source code from the book (including the necessary media and executables), Gmax, Paint Shop Pro 7 demo, Milkshape 3D, sample 3D models, and various freeware and shareware modeling programs.
About the Author
After programming for several years, Evan Pipho discovered gamedev.net in mid-2000 and immediately became a devoted gamer. At age 17, Evan has already tackled DirectDraw, Direct3D, and OpenGL in addition to co-creating Ngine.
Let this in-depth professional book be your guide to Blender, the powerful alternative to expensive CG packages like Maya and 3ds Max. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll gain all the skills necessary to build and animate a well-modeled, fully-rigged character, which is included as a .blend file on the DVD.
“Anyone interested in 3D graphics needs to closely examine this book, the 3D tutorials alone are well worth the cost.” — Robert Richmond, TechIMO.com, 6/28/03
The Official Blender GameKit is a complete guide and reference to creating interactive 3-D animation and games with Blender. It begins with an extensive introduction to 3-D graphics, explaining basic concepts and the Blender interface. Step-by-step tutorials teach the art of creating and animating models, then show how to turn them into simple games. Experienced 3-D artists will appreciate the complex game demos, character animation tutorials, introduction to Python, and advanced reference section. The included CDROM offers 10 playable and editable games that readers can use to build their own games and distribute them for free.
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The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering (Paperback)
“an invaluable aid to understanding the program and its possibilities” — blogcritics.org, August 2004
Blender is the first and only fully-integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, and realtime interactive 3D with cross-platform compatibility–all for free. Originally developed by Not a Number (NaN) as a commercial product, Blender has since been released as free software, with the sources available under GNU GPL. The Official Blender 2.3 Guide is an introduction to the sometimes complicated Blender interface and a complete guide to everything that Blender can do. Written by the designers who created and currently maintain Blender, the book covers methods of designing models, materials, and light; rendering 3D scenes; creating 3D animations; as well as advanced topics such as using Blender as a video editor. Includes a 4-color insert and a CD-ROM containing Blender for all platforms.
Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completely revised, full-color edition covers Blender 2.48, including all contributions from the Open Game Yo Frankie! project. The Blender GameKit starts with an extensive section explaining the basic concepts of 3D design and offering a full introduction to the Blender interface. Through step-by-step tutorials, the book shows how to create models, add motion to them, and turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python, a tutorial with the Frankie character, and the advanced reference section. The CD contains several playable and editable Blender game demos, created by renowned ar (more…)
Blender is a free software animation tool with 2 million + users. This book covers animating with Blender and comes to us directly from the Blender Foundation’s Roland Hess, noted Blender expert and author.
Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation.Blender expert and author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering. * Learn the ropes from Roland Hess, one of Blender’s developers and a community guru for this FREE animation program, which was used in the previz for Spiderman 2 * Create a single short animation project from start to finish, take an in (more…)
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.
From the Back CoverDefy the Rules of 3D and Get Physical with Blender Bounce, Tumble, and Splash! is the only book to cover the advanced simulation features of Blender, the premier open source 3D software that is a must-have for your animation toolbox. Expert author Tony Mullen provides you with the real-world know-how to create dynamic, highly realistic images of flames, clo (more…)