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		<title>Virtual Vixens: 3D Character Modeling and Scene Placement (Paperback)</title>
		<link>http://blog.dynamicwork.net/review/book/virtual-vixens-3d-character-modeling-and-scene-placement-paperback/</link>
		<comments>http://blog.dynamicwork.net/review/book/virtual-vixens-3d-character-modeling-and-scene-placement-paperback/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 11:41:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[Paperback]]></category>
		<category><![CDATA[Placement]]></category>
		<category><![CDATA[Scene]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Vixens]]></category>

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		<description><![CDATA[Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today&#8217;s leading modeling artists create 3D characters that sizzle and get the techniques you&#8217;ll need to create your own virtual vixens.Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the [...]]]></description>
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		<title>Introducing Character Animation with Blender 2.5 (Paperback)</title>
		<link>http://blog.dynamicwork.net/review/book/introducing-character-animation-with-blender-25-paperback/</link>
		<comments>http://blog.dynamicwork.net/review/book/introducing-character-animation-with-blender-25-paperback/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 12:39:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Character]]></category>
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		<description><![CDATA[Let this in-depth professional book be your guide to Blender, the powerful alternative to expensive CG packages like Maya and 3ds Max. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Character Modeling in Maya and Zbrush. The Making of Jester, Volume One.</title>
		<link>http://blog.dynamicwork.net/review/character-modeling-in-maya-and-zbrush-the-making-of-jester-volume-one/</link>
		<comments>http://blog.dynamicwork.net/review/character-modeling-in-maya-and-zbrush-the-making-of-jester-volume-one/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 17:38:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[CD-DVD]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Jester]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[One.]]></category>
		<category><![CDATA[Volume]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1177</guid>
		<description><![CDATA[Review Whenver I need to breathe life into my characters, Alex Alvarez is where I go. Whether it be to collaborate on concepts with him directly or to watch his DVDs, I am always confident in accessibility to great information. Not only has his technical prowess pulled me out of many holes, but his character [...]]]></description>
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		<slash:comments>10</slash:comments>
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		<title>Introducing Character Animation with Blender (Paperback)</title>
		<link>http://blog.dynamicwork.net/review/book/introducing-character-animation-with-blender-paperback/</link>
		<comments>http://blog.dynamicwork.net/review/book/introducing-character-animation-with-blender-paperback/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 14:19:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Introducing]]></category>
		<category><![CDATA[Paperback]]></category>
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		<description><![CDATA[Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender [...]]]></description>
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		<slash:comments>10</slash:comments>
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