Tag: Character
Character Animation Crash Course!
by admin on มี.ค..11, 2010, under Book Review
Review
“As Disney Animation great Ollie Johnston always told me, “It’s not the tools that create great character animation, it’s what you do with those tools.” Eric’s book is a terrific how-to that clearly explains the tools and the techniques for great animation in any medium. People always ask me, “How do I get started in animation?” Now I know the answer…read the Character Animation Crash Course book by Eric Goldberg!” — John Lasseter, Chief Creative Officer, Walt Disney and Pixar Animation Studios “Eric’s book and CD are a first in the industry. They represent a one-of-a-kind bible for artists, teachers and fans of animation from one of the modern masters of the craft.” — Don HahnBest known for designing the Genie in Disney’s Aladdin, Goldberg is a cartoon-comedy mater who’s crafted a terrific how-to. This is not a coffee-table tome but a textbook, full of technical detail (and accompanied by a neat CD of visual examples). There’s plenty to engage casual browser (more…)
Virtual Vixens: 3D Character Modeling and Scene Placement (Paperback)
by admin on ต.ค..30, 2009, under Book Review
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today’s leading modeling artists create 3D characters that sizzle and get the techniques you’ll need to create your own virtual vixens.Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You’ll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to life-from making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops don’t use any previously (more…)
Introducing Character Animation with Blender 2.5 (Paperback)
by admin on ต.ค..18, 2009, under Book Review
Let this in-depth professional book be your guide to Blender, the powerful alternative to expensive CG packages like Maya and 3ds Max. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll gain all the skills necessary to build and animate a well-modeled, fully-rigged character, which is included as a .blend file on the DVD.
Character Modeling in Maya and Zbrush. The Making of Jester, Volume One.
by admin on ต.ค..07, 2009, under CD-DVD, Review
Review
Whenver I need to breathe life into my characters, Alex Alvarez is where I go. Whether it be to collaborate on concepts with him directly or to watch his DVDs, I am always confident in accessibility to great information. Not only has his technical prowess pulled me out of many holes, but his character sense has given rise to some wonderful moments on some major motion pictures (Avatar and Star Trek). These new DVD’s encapsulate what I gush about. Crazy and creative character design coupled with empowering technical know how. –Neville Page – Concept Designer
This making of demonstration and lecture began with the decision to take a personal sketch, develop it in 3D and produce a life-size print. This would require the development of high-resolution detail and textures that could hold up to a 4000×6000 pixel render, effectively making Jester a film-res character. Observe and listen as Alex shares his workflow, thought process and techniques. Volume One covers t (more…)
Introducing Character Animation with Blender (Paperback)
by admin on มิ.ย..17, 2009, under Book Review
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
From the Back CoverOpen your mind to the possibilities Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples from talented Blender users, expert animator Tony Mullen wa (more…)




