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	<title> &#187; 3ds max</title>
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	<link>http://blog.dynamicwork.net</link>
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		<title>Model Toyota Isis</title>
		<link>http://blog.dynamicwork.net/download/model-toyota-isis/</link>
		<comments>http://blog.dynamicwork.net/download/model-toyota-isis/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 06:43:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Model]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[download model]]></category>
		<category><![CDATA[free download]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[obj]]></category>
		<category><![CDATA[toyota]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1399</guid>
		<description><![CDATA[Model Toyota Isis Toyota century preview 1 2 Download free toyota century 3ds or obj fromat only. Buy max7 file full material and full texture Model toyota century can use in interactive on web and use this model for render. Preview render have vertices 23451 face 22152. Make model in 3ds max7. and make texture [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/model-toyota-isis/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Download plugin Oceanwaves for 3ds max9</title>
		<link>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/</link>
		<comments>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 06:20:13 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[3ds max9]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[Oceanwaves]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1347</guid>
		<description><![CDATA[Download plugin Oceanwaves This 3D Studio Max plugin adds a new geometry object which generates a statistically generated ocean wave suface. It allows you to set parameters like wind direction and strength, required detail, &#8230; to control the aperance of the sea surface. This is basically the same &#8220;Tessendorf&#8221; method developed for my &#8220;H2Ocean&#8221; demo [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>MAXScript Wave Generator</title>
		<link>http://blog.dynamicwork.net/download/maxscript-wave-generator/</link>
		<comments>http://blog.dynamicwork.net/download/maxscript-wave-generator/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 06:48:09 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[wave generator]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1352</guid>
		<description><![CDATA[wave generator for 3ds max. The first version will be used as test. For this reason, it will not be something spectacular. Just helpful. But I start to read about the Fast Fourier Transformer, and would like to use for the coming versions.]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/maxscript-wave-generator/feed/</wfw:commentRss>
		<slash:comments>47</slash:comments>
		</item>
		<item>
		<title>Free download Blur  Plug-ins 3ds max from SplutterFish</title>
		<link>http://blog.dynamicwork.net/download/free-download-blur-plug-ins-3ds-max-from-splutterfish/</link>
		<comments>http://blog.dynamicwork.net/download/free-download-blur-plug-ins-3ds-max-from-splutterfish/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 12:13:06 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1325</guid>
		<description><![CDATA[Free Download more plugin 3ds max from Splutter Fish Support 3ds max 9-2010 (32b&#38;64&#38;) BlurLib V1.11 Utility Library required for a majority of the BlurBeta plugins BlurGradient V1.06 Texmap a gradient for max that has gain, center, and width settings DoNothing V1.01 Texmap works as a pass through in composite textures AlphaCompositor V1.00 VideoPost a [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/free-download-blur-plug-ins-3ds-max-from-splutterfish/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>PhysX DCC Plug-Ins for 3ds max</title>
		<link>http://blog.dynamicwork.net/download/physx-dcc-plug-ins-for-3ds-max/</link>
		<comments>http://blog.dynamicwork.net/download/physx-dcc-plug-ins-for-3ds-max/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 17:53:39 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[DCC]]></category>
		<category><![CDATA[PhysX]]></category>
		<category><![CDATA[Plug Ins]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1165</guid>
		<description><![CDATA[The NVIDIA PhysX plug-ins for Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage allow users of these DCC applications to easily create and manipulate physics simulations. The plug-ins support a wide range of features such as: Rigid bodies Constraint specification Cloth Fluids Soft bodies Force fields Exporting Numerous sample projects We encourage you to start by [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/physx-dcc-plug-ins-for-3ds-max/feed/</wfw:commentRss>
		<slash:comments>72</slash:comments>
		</item>
		<item>
		<title>Tutorial for Vray : BASIC TECHNIQUES FOR VRAY ADVANCED</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-for-vray-basic-techniques-for-vray-advanced/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-for-vray-basic-techniques-for-vray-advanced/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 18:33:39 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Lighting&Rendering Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vray Tutorial]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[GI Rendering]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[Vray]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1212</guid>
		<description><![CDATA[CLICK IMAGE TO ENLARGE TOPICS COVERED: 1. Exterior Lighting 2. Environment Adjustments 3. Night Scene 4. VRAY Light Material 5. Color Bleeding 6. VRAY Toon 7. Interior Lighting 8. HDRI Lighting 9. Basic Material Settings 10. VRAY Displacement Goto tutorial : http://www.vrayelite.com/basic.htm#6 Download Basic_VRAY_Tut_Start.max NOTE: THE MAX ONLY WORKS WITH MAX 8 OR HIGHER]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-for-vray-basic-techniques-for-vray-advanced/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Raytrace Map Remover</title>
		<link>http://blog.dynamicwork.net/download/raytrace-map-remover/</link>
		<comments>http://blog.dynamicwork.net/download/raytrace-map-remover/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 05:35:32 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[MAXScript]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1147</guid>
		<description><![CDATA[A simple script to remove the raytrace maps from the scene&#8217;s material library(diffuse and reflection map slots). This is for people using Mental ray as raytrace maps may (and will) slow down rendering times considerably. Limitations: Initial version only deals with Standard Material , Multimaterial and A&#38;D Material. Limited checking Only reflection and diffuse maps [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/raytrace-map-remover/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Modeling a Hosta plant in 3D Studio Max</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/modeling-a-hosta-plant-in-3d-studio-max/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/modeling-a-hosta-plant-in-3d-studio-max/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 13:08:17 +0000</pubDate>
		<dc:creator>ball</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[modeling]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=951</guid>
		<description><![CDATA[The following tutorial will show the user how to Model a Hosta plant a by creating several sub models to formulate the entire composition of the plant. Additionally, applying pre-created textures using the material editor and UVW/UVW Unwrap modifiers will be covered. read more]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/modeling-a-hosta-plant-in-3d-studio-max/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Underwater Scene with 3DS Max and Mental Ray</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/underwater-scene-with-3ds-max-and-mental-ray/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/underwater-scene-with-3ds-max-and-mental-ray/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 02:59:51 +0000</pubDate>
		<dc:creator>ball</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[mental ray]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=928</guid>
		<description><![CDATA[Welcome back to my tutorials. This month we’ll move on an other side of CG, and we’ll try to find a very fast way to create a good underwater scene. So, let’s start with the 3ds max unit setup, we’ll use some physically correct features of Mental ray, so we need it. Set the scale [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/underwater-scene-with-3ds-max-and-mental-ray/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tutorial: Interior lighting with Mental Ray</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-interior-lighting-with-mental-ray/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-interior-lighting-with-mental-ray/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 11:10:44 +0000</pubDate>
		<dc:creator>ball</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=935</guid>
		<description><![CDATA[  In the past tutorial we worked on procedural shading and particles to re-create a lava flow, now we make some steps inside the lighting world trying to achieve a photorealistic interior lighting during the day, the night and in all the other hours of the day. Thia tutorial is a very fast and efficient [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/tutorial-interior-lighting-with-mental-ray/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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