Tag: 3ds max tutorial

Rendering with Mental Ray and 3ds Max (Paperback)

by admin on พ.ค..14, 2009, under Book Review, Review

Rendering with Mental Ray and 3ds Max

Review
Put yourself on a path to productivity with Joep’s deliberate approach to a logical workflow. Enjoy the exercises and the satisfaction you get from producing cost effective renderings and a foundation of knowledge that you can apply to your work. Ted Boardman, Author and Instructor ‘A solid foundation. with thorough explanations, practical examples, and lots of pictures. Each chapter provides a clear set of objectives and insightful production tips.’ Steven D. Papke,President, Vizdepot.com

Review
Put yourself on a path to productivity with Joep’s deliberate approach to a logical workflow. Enjoy the exercises and the satisfaction you get from producing cost effective renderings and a foundation of knowledge that you can apply to your work. Ted Boardman,Author and Instructor’A solid foundation. with thorough explanations, practical examples, and lots of pictures. Each chapter provides a clear set of objectives and insightful production tips.’Steven D. Papke,Pr (more…)

VN:F [1.9.3_1094]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.3_1094]
Rating: 0 (from 0 votes)
Leave a Comment :, , , , more...

Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins: Create Natural Fire, Earth, Air and Water Without … Media and Entertainment Techniques) (Paperback)

by admin on พ.ค..08, 2009, under Book Review, Review

Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins: Create Natural Fire, Earth, Air and Water Without ... Media and Entertainment Techniques)

Review
“”A detailed, step-by-step guide to creating your own universe. Once again, Pete Draper helps everyone use 3DS Max to the max!”" –Mark Walsh, Supervising Animator, Pixar “”‘Deconstructing the Elements with 3ds Max’ has become a standard, must-have tome for 3ds Max users of all levels. Pete Draper’s many years of real-world production chops and ongoing industry writing are unmatched. The clear, step-by-step lessons of this book require no plugins and the final results are feature-film quality assets. I give it my highest mark for recommended learning and training resources pertaining to Autodesk 3ds Max.”"–Gary M. Davis, Autodesk 3ds Max Master 2007, 3D Animation & Compositing Specialist, Autodesk Media and Entertainment”"I am instantly blown away by the level of quality and professional content Pete Draper’s new book contains. This book is very thorough in demonstrating professional and production quality tutorials and exercising production quality work, while bei (more…)

Featured:

VN:F [1.9.3_1094]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.3_1094]
Rating: 0 (from 0 votes)
3 Comments :, , , , more...

Realistic Architectural Visualization with 3ds Max and mental ray (Paperback)

by admin on พ.ค..05, 2009, under Book Review, Review

Realistic Architectural Visualization with 3ds Max and mental ray

Product Description
Bring new realism to your visualizations with a command of the 3ds Max toolset. Three step-by-step tutorials demonstrate exterior and interior, day and night lighting scenes. You learn the nuts and bolts of importing models from CAD programs, lighting, applying mr shaders and materials, and optimizing your renders. Mental ray is made simple with an accessible description of its tools. * Color reproductions illustrate a wide array of subtle techniques.* mental ray is made easy with accesible demonstations.* Companion CD contains all of the project files.

About the Author
is a consultant and educator in the architectural community. He has been a professor at Vanier College and a training manager at Autodesk. He was led author on two Autodesk VIZ books, and a contributor to “3ds Max 8″ and “3ds Max 9 Essentials.”has produced graphic design and 3d visualizations for professional organizations and companies since (more…)

Featured:

VN:F [1.9.3_1094]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.3_1094]
Rating: 0 (from 0 votes)
1 Comment :, , , , , more...

3ds Max 2009 Bible (Paperback)

by admin on เม.ย..14, 2009, under Book Review, Review

3ds Max 2009 Bible

Product Description
The only comprehensive reference–tutorial on 3ds Max available, this book is everyone′s favorite. Whether you′re a beginner looking for 3D basics or a full–fledged animator seeking new ways to dazzle viewers with your creations, it′s all here. You′ll find pages of professional tips, loads of advice, and more than 150 step–by–step tutorials guaranteed to build your skills and spark your creativity. A 16–page color insert highlights cutting–edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full–color version of the book. 3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers: Navigating the viewports with the ViewCube, SteeringWheels, and other ways. Creating realistic materials with new ProMaterials. Using Spline Mapping to improve texture mapping over irregul (more…)

VN:F [1.9.3_1094]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.3_1094]
Rating: 0 (from 0 votes)
1 Comment :, , , , more...

Final Render Satge1 Sunlight Tutorial

by put3d on เม.ย..10, 2009, under 3ds Max Tutorials, Final Render Tutorials, Tutorial

Prepared By Najeeb El-Fatih

In this tutorial we will learn how to use Final Render to render sunlighted room.

The scene is very simple: room with random scattered objects and pre-assigned materials. There is windows passing the sunlight.
Firstly, we will analyze the effect of sun light at the day times:
There is direct light cast by the sun directly through the window, this light will illuminate the area under the window and will cast dark and hard shadows on the ground.
There are also indirect lighting caused by the reflected rays from the ground and the walls. This type of lighting will illuminate the entire room with fading out at the far areas of room because the several bounces of light from the walls and other objects will weaken the light energy. The shadows from this indirect lighting will be very soft and faint.
Also the sky dome and clouds will cast rays. This is generally is the most important factor of lighting at the day time because not all area will receive direct sunlight but it will recieve some kind of the sky dome light. The sky is the biggest visible object in our world so it is the most important factor at day times. And will be effected by the weather if it is cloudy,windy or so on. The shadows cast by this type are soft and less dark
To simulate these 3 types of lights we will use 3ds MAX direct light to simulate the direct lights from the sun, for the indirect sunlight we will use final Render rectangle light and environment map (HDRI and so on) for the sky dome light.

Goto Final Render Satge1 Sunlight Tutorial

VN:F [1.9.3_1094]
Rating: 0.0/10 (0 votes cast)
VN:F [1.9.3_1094]
Rating: 0 (from 0 votes)
8 Comments :, , , more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...