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	<lastBuildDate>Thu, 11 Mar 2010 11:15:30 +0000</lastBuildDate>
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		<title>Raging Seas of the &#8220;The Summoning&#8221; By: Zhan</title>
		<link>http://blog.dynamicwork.net/tutorial/raging-seas-of-the-the-summoning-by-zhan/</link>
		<comments>http://blog.dynamicwork.net/tutorial/raging-seas-of-the-the-summoning-by-zhan/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 09:22:33 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Bryce 3d Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Bryce]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[Effects]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Raging]]></category>
		<category><![CDATA[raging seas]]></category>
		<category><![CDATA[Seas]]></category>
		<category><![CDATA[Summoning]]></category>
		<category><![CDATA[terrains]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1369</guid>
		<description><![CDATA[Go to Raging Seas of the &#8220;The Summoning&#8221; 
This tutorial illustrates the us of Bryce terrains to achieve the look of raging seas, and crashing surf. You will see how the terrains can be used for the foam and water, and how to place them them to maximize the effects&#8230;


]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Animation Crash Course!</title>
		<link>http://blog.dynamicwork.net/review/book/character-animation-crash-course/</link>
		<comments>http://blog.dynamicwork.net/review/book/character-animation-crash-course/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 11:15:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Character]]></category>
		<category><![CDATA[Course]]></category>
		<category><![CDATA[Crash]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/review/book/character-animation-crash-course/</guid>
		<description><![CDATA[
      Review
  &#8220;As Disney Animation great Ollie Johnston always told me, &#8220;It&#8217;s not the tools that create great character animation, it&#8217;s what you do with those tools.&#8221; Eric&#8217;s book is a terrific how-to that clearly explains the tools and the techniques for great animation in any medium. People always [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/review/book/character-animation-crash-course/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>75 High-Quality Free Wood Textures</title>
		<link>http://blog.dynamicwork.net/download/75-high-quality-free-wood-textures/</link>
		<comments>http://blog.dynamicwork.net/download/75-high-quality-free-wood-textures/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 19:15:18 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Texture]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[textures]]></category>
		<category><![CDATA[wood]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1382</guid>
		<description><![CDATA[Free download 75 Wood Texture.




]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/75-high-quality-free-wood-textures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Poser to Bryce in 4 steps</title>
		<link>http://blog.dynamicwork.net/tutorial/poser-to-bryce-in-4-steps/</link>
		<comments>http://blog.dynamicwork.net/tutorial/poser-to-bryce-in-4-steps/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 09:13:35 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Bryce 3d Tutorial]]></category>
		<category><![CDATA[Daz|Studio Tutorials]]></category>
		<category><![CDATA[Poser Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Bryce]]></category>
		<category><![CDATA[DAZ|Studio]]></category>
		<category><![CDATA[Poser]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1365</guid>
		<description><![CDATA[
With the new Turbo Import for Bryce 5 plug-in developed by DAZ and the use of DAZ&#124;Studio anyone can easily bring DAZ Poser content into Bryce 5.
This 4 step tutorial will lead any beginner through the simple process of taking your DAZ Poser content into Bryce 5.
After you install Turbo Import for Bryce 5 and [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Recipe for River Valleys by Jen de la Cruz</title>
		<link>http://blog.dynamicwork.net/tutorial/recipe-for-river-valleys-by-jen-de-la-cruz/</link>
		<comments>http://blog.dynamicwork.net/tutorial/recipe-for-river-valleys-by-jen-de-la-cruz/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 09:11:03 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Bryce 3d Tutorial]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[Bryce]]></category>
		<category><![CDATA[Jen de la Cruz]]></category>
		<category><![CDATA[photoshop]]></category>
		<category><![CDATA[Recipe]]></category>
		<category><![CDATA[River]]></category>
		<category><![CDATA[Valleys]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1360</guid>
		<description><![CDATA[In this tutorial we&#8217;ll go over creating a mountain valley with a river that runs through it.
Ingredients:
Bryce 3D or higher
Adobe Photoshop (or another image program)


Go to tutorial Recipe for River Valleys
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Animation Show, Vol. 3 (2007)</title>
		<link>http://blog.dynamicwork.net/review/book/the-animation-show-vol-3-2007/</link>
		<comments>http://blog.dynamicwork.net/review/book/the-animation-show-vol-3-2007/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 12:37:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[2007]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Show]]></category>
		<category><![CDATA[Vol.]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/review/book/the-animation-show-vol-3-2007/</guid>
		<description><![CDATA[
      Amazon.com
  For those who missed Mike Judge and Doug Hertzfeldt&#8217;s semi-annual Animation Show when it visited their local theater, here&#8217;s another collection of the best and most imaginative animated shorts culled from the screenings. As with previous volumes, there&#8217;s a wide variety of animation styles on display in [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating a glade using Grass-O-Matic Plugin.</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/creating-a-glade-using-grass-o-matic-plugin/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/creating-a-glade-using-grass-o-matic-plugin/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 07:07:49 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Creating]]></category>
		<category><![CDATA[glade]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[Grass-O-Matic]]></category>
		<category><![CDATA[ground surface]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1355</guid>
		<description><![CDATA[This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX. The lesson consist of six parts, where you Can learn how to create: a ground surface with lichen and naked regions, illumination of bright sun day, grass of different [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/creating-a-glade-using-grass-o-matic-plugin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know</title>
		<link>http://blog.dynamicwork.net/review/book/animation-unleashed-100-principles-every-animator-comic-book-writers-filmmakers-video-artist-and-game-developer-should-know/</link>
		<comments>http://blog.dynamicwork.net/review/book/animation-unleashed-100-principles-every-animator-comic-book-writers-filmmakers-video-artist-and-game-developer-should-know/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 16:36:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book Review]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Animator]]></category>
		<category><![CDATA[Comic]]></category>
		<category><![CDATA[Every]]></category>
		<category><![CDATA[Filmmakers]]></category>
		<category><![CDATA[Principles]]></category>
		<category><![CDATA[Unleashed]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Writers]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/review/book/animation-unleashed-100-principles-every-animator-comic-book-writers-filmmakers-video-artist-and-game-developer-should-know/</guid>
		<description><![CDATA[
  Make your animation say what you want it to say. Animation&#8217;s potential as a powerful tool for communication is just beginning to be understood. This book reveals key principles, useful for both professionals and beginners, which will help you harness the full power of this exciting and ever expanding medium.
   (more&#8230;)
]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/review/book/animation-unleashed-100-principles-every-animator-comic-book-writers-filmmakers-video-artist-and-game-developer-should-know/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Download plugin Oceanwaves for 3ds max9</title>
		<link>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/</link>
		<comments>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 06:20:13 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[3ds max9]]></category>
		<category><![CDATA[max]]></category>
		<category><![CDATA[Oceanwaves]]></category>
		<category><![CDATA[plugin]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1347</guid>
		<description><![CDATA[Download plugin Oceanwaves
This 3D Studio Max plugin adds a new geometry object which generates a statistically generated ocean wave suface. It allows you to set parameters like wind direction and strength, required detail, &#8230; to control the aperance of the sea surface.
This is basically the same &#8220;Tessendorf&#8221; method developed for my &#8220;H2Ocean&#8221; demo but adapted [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/download-plugin-oceanwaves-for-3ds-max9/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MAXScript Wave Generator</title>
		<link>http://blog.dynamicwork.net/download/maxscript-wave-generator/</link>
		<comments>http://blog.dynamicwork.net/download/maxscript-wave-generator/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 06:48:09 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[wave generator]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1352</guid>
		<description><![CDATA[wave generator for 3ds max.
The first version will be used as test. For this reason, it will not be something spectacular. Just helpful.
But I start to read about the Fast Fourier Transformer, and would like to use for the coming versions.




]]></description>
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		<slash:comments>1</slash:comments>
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