Blender Tutorial
How to make Water in Blender
by put3d on พ.ย..15, 2009, under Blender Tutorial, Tutorial
Let’s try to reproduce my observations and impressions in Blender to create convincing CG water. It is just a material test with no surroundings and definitely has to be adjusted in a complete scene.
go to Water tutorial.
Download Blender Magazine Issue 24 From out of the deep
by put3d on พ.ย..13, 2009, under Blender Tutorial, Download, Free Magazine, Tutorial
ISSUE 24: From out of the deep

From out of the deep
- Articles/Tutorials on A Quick Little Whale
- Tutorial of Realistic Water Environment
- Making of Kaldewei
- Making of Sea Anemone
- vSwarm – An Open Distributed Render Farm
- Now wheres the ‘Under Water Lighting button’?
- & more…
go to download Issues 24
Tutorial: Ambient Occlusion for Blender
by put3d on ก.ย..26, 2009, under Blender Tutorial, Tutorial
Global illumination is a very popular method for lighting three dimensional scenes. Unfortunately, most of the methods are very slow and requires lots of ressources. Ambient Occlusion is a method for simulating global illumination, while keeping a respectable ratio between results and computing times.
As well as anything related to raytracing with Blender, because of the supplementary computing time required by your computer, raytracing is only an option that you should feel free to activate and deactivate. This is done by the mean of the Scene menu (F10 key). The Render tab shows a button labeled Ray you will have to activate in order to use raytracing in your pictures.

goto Tutorial :
http://feeblemind.tuxfamily.org/dotclear/index.php/2005/01/16/10-didacticiel-locclusion-ambiante—tutorial-ambient-occlusion
