Book Review
Character Animation Crash Course!
by admin on มี.ค..11, 2010, under Book Review
Review
“As Disney Animation great Ollie Johnston always told me, “It’s not the tools that create great character animation, it’s what you do with those tools.” Eric’s book is a terrific how-to that clearly explains the tools and the techniques for great animation in any medium. People always ask me, “How do I get started in animation?” Now I know the answer…read the Character Animation Crash Course book by Eric Goldberg!” — John Lasseter, Chief Creative Officer, Walt Disney and Pixar Animation Studios “Eric’s book and CD are a first in the industry. They represent a one-of-a-kind bible for artists, teachers and fans of animation from one of the modern masters of the craft.” — Don HahnBest known for designing the Genie in Disney’s Aladdin, Goldberg is a cartoon-comedy mater who’s crafted a terrific how-to. This is not a coffee-table tome but a textbook, full of technical detail (and accompanied by a neat CD of visual examples). There’s plenty to engage casual browser (more…)
The Animation Show, Vol. 3 (2007)
by admin on มี.ค..07, 2010, under Book Review
Amazon.com
For those who missed Mike Judge and Doug Hertzfeldt’s semi-annual Animation Show when it visited their local theater, here’s another collection of the best and most imaginative animated shorts culled from the screenings. As with previous volumes, there’s a wide variety of animation styles on display in Volume 3, from CGI (“No Room For Gerold,” about quarreling animal roommates) and 2-D (“Tyger,” based on a poem by William Blake, and featuring puppet work with animation) to live action/animation blends (“Carlitopolis”) and one-dimensional work (Hertzfeldt’s affecting “Everything Will Be Okay,” about its line drawing protagonist’s struggles with mental illness). Subject matter is equally diverse, from the wryly comic “Astronauts” and Bill Plympton’s “Guide Dog” (a sequel to his “Guard Dog”) to the atmospheric “Tyger” and the noir-influenced “Shuteye Hotel.” Judge himself contributes an intro courtesy his malcontent alter egos of Beavis and Butthead; the package (more…)
Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know
by admin on มี.ค..03, 2010, under Book Review
Make your animation say what you want it to say. Animation’s potential as a powerful tool for communication is just beginning to be understood. This book reveals key principles, useful for both professionals and beginners, which will help you harness the full power of this exciting and ever expanding medium.
Pro OGRE 3D Programming (Hardcover)
by admin on พ.ย..02, 2009, under Book Review
Pro OGRE 3D Programming is your detailed guide to utilizing the OGRE 3D engine, one of the best-in-breed 3D rendering libraries available. You’ll learn what OGRE is, and more importantly, what it is not. OGRE gives you an object-oriented interface to render 3D scenes independent of the implementation, such as Direct3D or OpenGL. OGRE is available on Windows, Mac OS X, and Linux. It can be utilized to create a variety of 3D-based applications and is commonly used in game creation. This book covers OGRE from obtaining the source to polishing the final product. If you are an aspiring game programmer with beginner/intermediate-level knowledge of game design practices and intermediate-level knowledge of the C++ language, this is the book for you. Familiarity with open source project management tools such as CVS and Subversion will also help you to digest the material. Included with the book is a ready-to-use Utility Toolkit class library useful for jumpstarting OGRE-based (more…)
Virtual Vixens: 3D Character Modeling and Scene Placement (Paperback)
by admin on ต.ค..30, 2009, under Book Review
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.Hot, hotter, hottest. See how today’s leading modeling artists create 3D characters that sizzle and get the techniques you’ll need to create your own virtual vixens.Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio are just a few of the 3D artists who share their secrets for making the fantasy females you wish were real. You’ll get their personal stories, insights into the profession, and new ways to conceive and construct your own 3D characters.Then, seven hands-on workshops demonstrate the complete work cycle of modeling 3D characters to bring your own fantasies to life-from making the first sketch and preparing the template to modeling and texturing characters and lighting and rendering. You can use the techniques with any of the major software tools including 3ds Max, Lightwave, Softimage XSI, Maya, or Cinema 4D. Since the workshops don’t use any previously (more…)
The Official Blender 2.0 Guide w/CD (Miscellaneous) (Paperback)
by admin on ต.ค..27, 2009, under Book Review
This book is intended as a travel guide, an atlas to the Blender World. Everything you need to bring your creative ideas to fruition is inside. Developed originally as an in-house tool for a leading European animation studio, Blender is capable of creating broadcast-quality videos and has been used in hundreds of professional productions for major corporations. Find out how you can use the Blender software to create professional 3D graphics packages at a fraction of the cost and size of comparable products. Explore Blender’s versatile animation system, contemporary modeling principles, advanced rendering tools, deformation tools, inverse kinematics, and post-production editor. Soon you’ll be creating commercials and other broadcast-quality content, as well as multimedia and 3D game content. CD includes full version of Blender V2.03. ItemID: 0761535136
Learning Autodesk Maya 2009 Foundation: Official Autodesk Training Guide [With DVD] [LEARNING AUTODESK MAYA 2-W/DVD] (Paperback)
by admin on ต.ค..27, 2009, under Book Review, CD-DVD, Review
No description for this product could be found, but have a look over at Amazon for reviews and other information.
Blender 3D Architecture, Buildings, and Scenery [BLENDER 3D ARCHITECTURE BUILDI] (Paperback)
by admin on ต.ค..24, 2009, under Book Review
No description for this product could be found, but have a look over at Amazon for reviews and other information.
Focus On 3D Models (Game Development) (Paperback)
by admin on ต.ค..21, 2009, under Book Review
Focus On 3D Models covers today’s most popular 3D model formats! Every programmer can take advantage of this 3D model and animation reference because it contains models that range from simple to complex based upon the skills and knowledge of the programmer and their intended use. Beginners can experiment with the easy-to-use basic 3D model formats. Intermediate and advanced programmers can expand their 3D modeling skills by mastering other popular formats presented in this book. The CD contains all source code from the book (including the necessary media and executables), Gmax, Paint Shop Pro 7 demo, Milkshape 3D, sample 3D models, and various freeware and shareware modeling programs.
About the Author
After programming for several years, Evan Pipho discovered gamedev.net in mid-2000 and immediately became a devoted gamer. At age 17, Evan has already tackled DirectDraw, Direct3D, and OpenGL in addition to co-creating Ngine.
Introducing Character Animation with Blender 2.5 (Paperback)
by admin on ต.ค..18, 2009, under Book Review
Let this in-depth professional book be your guide to Blender, the powerful alternative to expensive CG packages like Maya and 3ds Max. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll gain all the skills necessary to build and animate a well-modeled, fully-rigged character, which is included as a .blend file on the DVD.







