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	<title> &#187; Free maxScript</title>
	<atom:link href="http://blog.dynamicwork.net/category/download/free-max-script/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.dynamicwork.net</link>
	<description></description>
	<lastBuildDate>Sun, 02 May 2010 20:19:49 +0000</lastBuildDate>
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		<title>MAXScript Wave Generator</title>
		<link>http://blog.dynamicwork.net/download/maxscript-wave-generator/</link>
		<comments>http://blog.dynamicwork.net/download/maxscript-wave-generator/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 06:48:09 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free Plug-in]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[wave generator]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1352</guid>
		<description><![CDATA[wave generator for 3ds max.
The first version will be used as test. For this reason, it will not be something spectacular. Just helpful.
But I start to read about the Fast Fourier Transformer, and would like to use for the coming versions.







]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>VRay material to Standard material</title>
		<link>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/vray-material-to-standard-material/</link>
		<comments>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/vray-material-to-standard-material/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 11:25:40 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Vray Tutorial]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1215</guid>
		<description><![CDATA[this script converts all scene VRay materials to max&#8217;s standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful .
Script
for o in geometry do
(
if classof o.material == VRayMtl do
 (
  tt = Standardmaterial ()
  tt.diffusemap = o.material.texmap_diffuse
  
tt.diffuse = o.material.diffuse
  o.material = tt
 )
if classof o.material == Multimaterial then
 for [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/tutorial/3ds-max-tutorials/vray-material-to-standard-material/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Raytrace Map Remover</title>
		<link>http://blog.dynamicwork.net/download/raytrace-map-remover/</link>
		<comments>http://blog.dynamicwork.net/download/raytrace-map-remover/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 05:35:32 +0000</pubDate>
		<dc:creator>put3d</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[MAXScript]]></category>

		<guid isPermaLink="false">http://blog.dynamicwork.net/?p=1147</guid>
		<description><![CDATA[A simple script to remove the raytrace maps from the scene&#8217;s material library(diffuse and reflection map slots). This is for people using Mental ray as raytrace maps may (and will) slow down rendering times considerably.
Limitations:

Initial version only deals with Standard Material , Multimaterial and A&#38;D Material. Limited checking
Only reflection 	and diffuse maps (in A&#38;D only [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/raytrace-map-remover/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scripted tools for 3ds Max 4-2008 from Bredit</title>
		<link>http://blog.dynamicwork.net/download/scripted-tools-for-3ds-max-4-2008-from-bredit/</link>
		<comments>http://blog.dynamicwork.net/download/scripted-tools-for-3ds-max-4-2008-from-bredit/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 06:53:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.dynamicwork.net/blog/?p=246</guid>
		<description><![CDATA[Bredit author is currently working in Germany. Provide you with many useful maxscipt. For example, can generate information infoOverlay v0.9 seal (stamp) the effect is like adding Vray nomograph time as the text is the Hollow Cube v1.0 can be Fast generated hollow box





]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/scripted-tools-for-3ds-max-4-2008-from-bredit/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3d script from Shibu Menon</title>
		<link>http://blog.dynamicwork.net/download/239/</link>
		<comments>http://blog.dynamicwork.net/download/239/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 06:26:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[bontsPro]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[MEL]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.dynamicwork.net/blog/?p=239</guid>
		<description><![CDATA[Shibu Menon very versatile this author will write MAXScript Maya MEL, is the Pipeline Artist is Rigging Artist or Simulation Artist &#8230; is a technology-based animators. His website provides 12 MAXScript public, say that you download can be BonesPro2Skin BonesPro information directly into skin information.
Exemple : BonesPro2Skin 



 
As the name suggests, this script allows you to [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/239/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Book rigger,Quick Passes and other Max Script from Arda Kutlu</title>
		<link>http://blog.dynamicwork.net/download/book-riggerquick-passes-and-other-max-script-from-arda-kutlu/</link>
		<comments>http://blog.dynamicwork.net/download/book-riggerquick-passes-and-other-max-script-from-arda-kutlu/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 21:22:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[free download]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.dynamicwork.net/blog/?p=234</guid>
		<description><![CDATA[Arba kutlu provide you with a lot of interesting and useful maxscript. For example, can create BOOK RIGGER V2.1 book animation.
 





BOOK RIGGER V2.21 
It creates pages with 3 bend modifiers, (for turn animation, secondary motion and landing position) and binds them into a controller to easily turn pages.

Animation Ranger
This script intended to simplify changing time [...]]]></description>
		<wfw:commentRss>http://blog.dynamicwork.net/download/book-riggerquick-passes-and-other-max-script-from-arda-kutlu/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>4 Max Script from Andy E site</title>
		<link>http://blog.dynamicwork.net/download/4-max-script-from-andy-e-site/</link>
		<comments>http://blog.dynamicwork.net/download/4-max-script-from-andy-e-site/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 20:49:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Download]]></category>
		<category><![CDATA[Free maxScript]]></category>
		<category><![CDATA[3ds Max Tutorials]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.dynamicwork.net/blog/?p=230</guid>
		<description><![CDATA[
 Andy E (E Jian&#8217;an) to provide four  MAXScript for you.
- ObjLocader V1
- Vertical Plane V1.1
- Eazy Align V1
- SubSelection V1

 
 
 



ObjLocader V1
ObjLoader is used to load sequence obj files.*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in &#8220;ScriptsStartup&#8221; , then restart 3DS MAX
*It is in [Create&#62;Geometry&#62;Scripted Primitives].
*Increase MAXScript Memory in [...]]]></description>
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		<slash:comments>0</slash:comments>
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